/*This code is for timer simulation Through C++ codes, initially the timer is set to 0:0:0 i.e, 0 hours , 0 minutes & 0 seconds, it updates its value every second, by the sleep(1000) function.*/
#include<iostream>
#include<Windows.h> //for timing functions
using namespace std;
struct time{
int hh,mm,ss; //hh=hours, mm=minutes & ss=seconds
};
int main()
{
time a; //setting the initial count to zero
a.hh = 0;
a.mm = 0;
a.ss = 0;
for(int i = 0; i<24; i++)
{ //for 24 hour format
if(a.hh == 23)
{
a.hh = 0;
}
for(int j = 0; j<60; j++)
{
if(a.mm == 59)
{
a.mm = 0;
}
for(int k = 0; k<60; k++)
{
if(a.ss == 59)
{
a.ss = 0;
}
cout<<a.hh<<" : "<<a.mm<<" : "<<a.ss<<endl;
a.ss++;
Sleep(1000); //For 1000 milliseconds or 1 second delay
system("Cls");
}
a.mm++;
}
a.hh++;
}
}
ScreenShots:
#include<iostream>
#include<Windows.h> //for timing functions
using namespace std;
struct time{
int hh,mm,ss; //hh=hours, mm=minutes & ss=seconds
};
int main()
{
time a; //setting the initial count to zero
a.hh = 0;
a.mm = 0;
a.ss = 0;
for(int i = 0; i<24; i++)
{ //for 24 hour format
if(a.hh == 23)
{
a.hh = 0;
}
for(int j = 0; j<60; j++)
{
if(a.mm == 59)
{
a.mm = 0;
}
for(int k = 0; k<60; k++)
{
if(a.ss == 59)
{
a.ss = 0;
}
cout<<a.hh<<" : "<<a.mm<<" : "<<a.ss<<endl;
a.ss++;
Sleep(1000); //For 1000 milliseconds or 1 second delay
system("Cls");
}
a.mm++;
}
a.hh++;
}
}
ScreenShots:
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